Call it a cheat, call it not really knowing how else to add to this equation. This is the pitch that was offered and sold. Hopefully scanning it will give you a few notes, because, as I've said before, this I'm a pantser. I'm always basically winging it.
“You
remember what it was like when you thought maybe your parents thought you were
a mistake? Guess what? I was a mistake!”—Kyle Rothstein
Failures
The
premise: Take five kids who have lived remarkably different lives, running from
living on the streets all the way to living on Wall Street (figuratively
speaking). They do not know each other; they have never met. But they do have
something in common. They are all adopted.
In
actuality, they are all part of an experiment that was abandoned; a program
designed to make perfect spies. Each of them has within their bodies a genetic
twist, a hidden self that is only supposed to ever show up if a command is
issued. The other selves-Who call themselves the
Hydes—have all the advantages, including a telepathic link that lets them
communicate from anywhere in the world, provided the Hydes are in control of
their bodies at the time. They are the perfect covert team, never
needing to call out or use hand gestures to work together. The commands
to activate the sleepers have never been issued because the program was
cancelled before they even got to the programming stage of their
indoctrination.
The
experiments were stopped because there were too many unpredictable side
effects; unusual manifestations of abilities in the previous group, most of
whom were killed before they could become a serious threat.
That
should have been the end of it, but one of the last group of children created
did the impossible and woke up, unleashing the hidden being inside of him. That
particular individual has uses for his siblings.
One
part Bourne Identity, one part The Fugitive and two parts chaos,
FAILURES is the story of what happens when the awakened sleeper decided to find
out what he is, what he can do and how to use that knowledge to his advantage.
Naturally
enough, this is designed as an on-going series. Just as naturally, no rule says
it has to be.
The Players:
Hunter Harrison—15—lives
in Boston, or at least he thinks he does. Something has gone very, very wrong
with Hunter just lately, including the fact that he doesn’t look like he
remembers looking and his memories are extremely fragmented. He’s pretty damned
sure that he has a family in Boston, but though he can remember faces, he can’t
remember names and even the name he is going by is only a guess. He found a
wallet in his jeans that matches up with the face he’s wearing, a learner’s
permit from the Boston area, but the address is not only unknown to him, but
when he finds the street where that address should be, he discovers that
there’s no house number that matches.
Though he
doesn’t know it yet, Hunter will eventually lead the others. He’d be the last
one to think of himself as strong or capable but he is both. He is also the one
who brings them together, along with Joe Bronx.
Kyle Rothstein—15—has
lived a very pampered life since he was adopted. He does not know that he was
adopted and has never had any reason to believe that he is anything but a blood
relative to his parents. He lives in upper-state New York, in a very well to do
neighborhood and has never wanted for anything. He has five siblings and a
genuinely blessed existence with perfect health.
Kyle is a
good kid, but a little too pampered for his own good. He has light brown hair,
hazel eyes and an easy going personality, at least on the surface. But when he
is angered, he can hold a grudge for a long, long time.
Tina Carlotti—15—has
not had an easy life. She was raised by her mother alone, and has lived in a
nearly endless run of slum buildings in Camden, New Jersey. She is intelligent
and appears very self-confident. The truth is, of course, that she is a nervous
wreck with low self-esteem and the ability to hide her insecurities behind a
veneer of street tough.
When the
story starts, she’s on her own because her mother has vanished. She hasn’t been
seen in several days and there is no way in hell that Tina intends to let
herself get put into the child services rat race again. Five foster homes in
the past have jaded her to the idea that she would end up with anyone
decent.
Tina is a
little on the thin side, with dark brown hair and green eyes. Currently she’s
living in an alley, as the notice of eviction just made sure that the latest
apartment wouldn’t be hers anymore. All of her worldly possessions have been
confiscated by the landlord to pay the five months of back rent her mother
never got around to.
Kyrie
Merriwether—15—Kyrie is a cheerleader. She’s one of the most popular girls
in her school and has lived a life of relative ease, at least when it comes to
the pecking order of high school. Her biggest challenge on the social scene has
been choosing between two different guys who want her attention. On the home
front, things are different. Her mother and father have been going through
extreme marital issues and she’s stuck in the middle of them.
Her father
is a workaholic and her mother is stuck at home with the rest of the kids.
Kyrie knows that she was adopted and has come to terms with it. She knows her
real parents are out there somewhere, but has accepted that they must not have
wanted her. Does it hurt? Of course. Is it a priority in her life? No.
Cody
Laurel—15—Cody is a nerd. He’s lived a very sheltered life and been
forced into studying as his main source of both pleasing his parents and
keeping himself amused. He suffers from several medical issues, most of which
are minor. His biggest problem is diabetes, which he normally keeps under
control. That will change through the course of the story.
Cody has a
lot of repressed emotions. He seldom lets himself say or do anything without
considering the consequences very carefully. As a result, he’s come off as cold
more than once and certainly enough times to guarantee that he’s become the
target for a lot of the local bullies.
That’s
their lives as far as they know. Naturally, everything they have believed is
about to be proved a painful lie.
Adversaries
Joe Bronx—Age,
unknown—Joe Bronx is the first enemy that the Failures encounter. He is the
secret behind their darker aspects, the Hydes, awakening in the first place.
Joe is cold, cunning and manipulative. He goes out of his way to get things
done as quickly as he can, because he knows his time on this earth is limited.
He has to act fast, and when he does, he makes sure that the Hydes act with
him. He has his own agenda, and tells no one anything before he is ready for
them to know about it.
Joe knows
a lot of secrets. He alone knows why the Failures were created and he alone
knows who is responsible for their existence. He has plans for the Hydes, and
for the Failures, too. What those plans are, exactly, is one of the questions
that will shape the lives of the Failures as they are forced to examine what
exactly they are and where they come from.
Joe wants
to live, truly live. He wants to be in control of his own destiny, which has
been impossible so far. The catch is he needs the others to help him achieve
his goals, whether or not they wish to help him.
His goals
are many. He wants to be free of his Other, he wants to control his own body
and destiny, he wants to find out exactly who made them the way they are and
why, and he wants to destroy the people who created him. Joe would rather be
unique, you see. He doesn’t necessarily want the other Hydes dead, but he wants
to make sure that there aren’t more of them out there who are successfully
integrated Sleeper Agents. He doesn’t want to be reminded that he is a mistake,
a failure.
The Hydes
What none of them
understand is that they are only part of the equation. Each and every one of
our players has a dark side, a very different personality that is physically
superior, extremely dangerous and very unhappy about being kept a prisoner in
the body they’re forced to share with our players.
The Hydes are the genetic
secrets that all of our heroes hold hidden inside. All of their repressed
emotions and darker personality traits are buried until the day that Joe Bronx
wakes them. There is a separate personality, and that’s bad enough, but the Hydes
are also far superior to the average person physically. They’re stronger,
faster, and heal from their wounds at an accelerated rate. They can communicate
telepathically, allowing them to work as a perfect team. They appear older, and
though they have technically only been alive for a few days at the beginning of
the story, they’re also very, very aware of their counterparts. That gives them
a small advantage that they intend to exploit.
The Hydes
are new to the world, but they like what they’ve seen and they intend to do
everything they can to make sure that they become the dominant personalities in
the dual life they’re forced to live.
They have
a lot of the same goals as the Failures, but when our story starts, they’re
working together far more intimately. They’re also dangerous, because they have
no morals worth mentioning and they’ll get what they want, no matter what the
cost to the Failures or anyone else.
The
Failures might love and care for their families, for example, but the Hydes
couldn’t care less about them. The families are really only another tool to be
used for controlling the Failures in their eyes.
The Shadow Company
Off on the
sidelines of this conflict is the Shadow Company, Janus Manufacturing, the
people responsible for the Failures. The idea was simple: create perfect
sleeper agents. What better place to hide a cadre of assassins than in plain
sight?
The Doppleganger
Project was supposed to genetically create a hiding place for the next wave of
stealth agents, spies and assassins. Program the person from birth to follow
orders, to work together with a group of equally skilled specialists who are
physically and mentally superior to a full grown soldier and then hide them
away in people who are younger, smaller and far less likely to be noticed. Teenagers.
By the time the soldiers have been properly trained, the teens are old enough
to go out without “parental supervision” and the stealth team can infiltrate
almost any location with ease.
The
program didn’t work, not at first. There were accidents and failures. Many of
them died before they were born, but a few lived. On the off chance that those
few might prove useful at a later date they were released into the world as
infants ready for adoption. Each of them was to be observed at a distance, but
as they were failures that was hardly a high priority.
The Doppleganger
Project continued and continues today, with several successes and numerous
failures. Unlike the first group, most of the later failures have been
exterminated.
What Joe
Bronx fears the most, however, has already come to pass. There are other, far
deadlier soldiers already in existence that have been properly trained to work
together. There’s every reason to fear that they will come after the Failures,
and they’ll be ready with arsenals of weapons.
The Shadow
Company isn’t in one place. It’s scattered though different locations around
the country. Why? Because a lot of the work they do borders on illegal and
immoral. They don’t technically exist and they’d like to keep it that way. To
that end they have a great deal of security, including specially trained
agents, dogs, and every trick you can imagine.
Joe Bronx
wants to stop the Shadow Company. So far they don’t know he exists. That’s the
one thing he has going in his favor.
The Police
The
Failures are not alone. They have to deal with the consequences of the Hydes’
actions. Though they might not be directly responsible for the things the Hydes
do, they will have no end of trouble with the police in different areas. Though
they are different from the Hydes both genetically and in appearance, there are
certain reactions to increased crime rates and active cases that are inevitable.
There’s also the simple fact that some of them will feel quite responsible for
what their alter egos do behind their backs.
Book One: Losers
In the
heart of the Bronx, a solitary figure looks around at the people on the streets
and contemplates how easy it would be to kill any of them if he decided to. He
closes his eyes for a moment and focuses his attention on several people
located in different parts of the country.
Then the
man who calls himself Joe Bronx gives them a mental command that changes all of
their lives.
He simply
says, “Wake up,” and the sleeping creatures that have waited for fifteen years
to be freed from their prisons follow his order.
Everything
goes wrong when all of the kids wake up in places that are completely foreign
to them:
Kyle wakes
up on a Friday morning to find that he is in Brooklyn and covered in blood.
Maybe that would be bad enough by itself, but the last thing he remembers is
going to bed the previous Thursday night. His clothes are not at all what he
would normally be found in, and his wallet is missing. Confused and alone, he
calls his house only to get no answer.
Tina wakes up to find herself in an abandoned shopping center
that is destined to be destroyed in the near future. She’s hidden behind a
collection of garbage bags and has apparently been there for several hours. Her
pillow is a duffel bag stuffed with close to a million dollars. Confused and afraid, she leaves the
area, but not before gathering up the duffel bag. For her the experience is
even worse, because the last thing she remembers is fending off the very
unwanted advances of a man who was fairly high up in the local drug lord’s run
of lieutenants. Was, because, as she soon learns, he was very violently
murdered.
Convinced that the local mob boss will soon be on her trail, she
runs, money in hand, and climbs on a freight train.
Hunter
Harrison looks around Boston for any clues as to who he might be and gets
nothing at all. Soon, frustrated, he heads for the road. Seems like a good idea
until he wakes up and finds himself in New Jersey, not far from the
Pennsylvania border. Worse still, he finds himself in the back of a police car,
which in turn is wedged between two trees, the front windshield shattered and
both fabric and blood are covering the remains of the glass. He has no clothes
at all and no idea how he got there.
He manages
to get out of the car and get back on the road, finding some ill-fitting
clothing on the way. Increasingly frustrated by the fragments of memories that
keep coming into his head at the strangest times—He remains convinced that he
should be from Boston, but the memories he keeps coming up with are nothing but
a kaleidoscope of strange images and almost none of them matched up with
anything at all in the Boston area—he once again heads for Boston.
Cody
Laurel clearly remembers running from the local bullies. He was at the football
game with a few friends who convinced him to go. That’s the last thing he
remembers. Now, he’s in the local police lock up, wearing clothes that are the
wrong size and trying desperately to recall what, exactly, went wrong.
A call
home soon gets his parents to the station. No one at the police station
understands why he is in a cell, and he is not, to the best of their knowledge,
wanted in connection with even a misdemeanor. His extremely overprotective
parents begin to wonder if he’s been doing drugs. The strongest thing he’s ever
consumed is a can of Red Bull.
Kyrie Merriweather
wakes up in the middle of farm country, disoriented and lost in a corn maze.
She’s more than a little puzzled. The last thing she remembers was being at a
slumber party just down the street from her home, in Seattle, Washington.
She heads
down a two lane road and eventually realizes that she’s in the wrong part of
the country. When she heads for the local police office to seek help, she’s
delayed by the fact that the local police are dealing with a multiple homicide.
It seems somebody killed a couple of truckers. Their bodies were found a few
hundred yards from where she woke up.
Kyle goes
home. It takes him a while to get there, but after a phone call to his parents
he manages to get himself picked up by a family friend, his “uncle” Robbie.
Robert Stein is an old friend of Kyle ’s father who has never taken to the boy.
He is not quite abusive in his comments but sometimes he comes close. More
importantly, he is now doing a favor for Kyle and feels that he can go off on a rant about how ungrateful
the boy is. During the rant, the man who is normally a few drinks away from
sober lets slip that Kyle is adopted. The impact on young Kyle is extreme.
Once home,
Kyle confronts his parents and finds out about his adoption. He is shaken to
the core by the news. Suddenly the foundations of what he thought was his life
have been knocked away and he has no idea at all how to cope with the changes.
He waits until nighttime and then goes for a walk.
Tina gets
off the train in upper-state New Jersey, a little past New York City, but near
the Hudson. With the money she has, she rents herself a decent hotel room and
goes shopping.
Several
phone calls fail to get her any leads on where her mother might be, until she
manages to reach a family friend she hasn’t spoken to in several years. That
individual lets her know that from what she read in the paper, Tina’s mother
has been identified as the body that was recently dragged from Cooper River.
The state authorities have been trying to locate Tina for several days. Several
more days than Tina had realized, actually, as more than a week has passed since
the last that she could remember. She woke up in that building over a week
after she had her encounter with the street punk, but she also learns through
the course of the chapter that her would-be assailant is dead, murdered
violently.
Hunter
Harrison manages to hitchhike most of the way across New Jersey before he gets
himself in trouble. While he’s eating a cheap burger he gets the feeling that
someone is watching him. It’s not just a mild sensation but a full-blown attack
of paranoia. Nervous and fearing that he might soon get himself in trouble with
the law—not having forgotten his encounter near the Pennsylvania border—he
walks faster down the road and then dodges into an alley. The fear inside of
him grows even more and he tries to hide, certain that something horrible is
about to happen to him. He’s right, but isn’t conscious when it happens. When
he next wakes up, he’s in another state, another town and in radically
different clothes.
Confused
and alone he wakes up in a truly sleazy motel at the side of the road near the
docks in Baltimore, Maryland. He finds a new ID in his wallet, which is also
not the same wallet he had before. The difference this time is that the photo
doesn’t match up with him and the wallet has several hundred dollars in cash in
it.
There’s
also a note taped to the mirror in the dumpy motel room. It reads: “GET USED TO
IT. THIS IS ONLY STARTING.” The handwriting matches his own.
Cody
Laurel is grounded for the first time in his life. His parents remain convinced
that their son, the honor student, has been experimenting with drugs.
Frustrated by their reaction to his dilemma, Cody contemplates running away
briefly and then convinces his parents that the only way to prove his guilt or
innocence is to get a blood test to check for drugs. The tests prove negative.
Cody feels
that’s a reason to celebrate until his parents decide to have him given a full
psychiatric evaluation. Their reasoning is simple: if he wasn't doing anything
wrong, he wouldn’t have been in a jail cell. If he’s not under the influence of
drugs, than maybe he’s merely seeking attention. For the first time in his
life, Cody loses his temper with his parents.
Kyrie Merriweather
tries hitchhiking back to Seattle, convinced that she is connected to the
murders, and scared of being proven right. She manages to get across a few
state lines before the driver who’s giving her a lift tries to persuade her to
pay for the ride with services rendered. She very clearly remembers the man
reaching for her. She remembers starting to panic. She does not remember much
of anything that happens afterwards, until she finds herself in the same truck,
at a rest area, just at the border of the Massachusetts state line.
Robert
Stein is at home with his wife and kids when the front door gets kicked down.
He goes to investigate and soon finds that he has an intruder. The man is huge,
physically a giant and capable of outrageous feats of strength. Stein is beaten
within inches of his life, and thrown out the second story window of his house.
Kyle comes
heads home to find out that a Robert Stein was nearly beaten to death. While he
is upset, a part of him gets great satisfaction out of the situation. More
importantly, he decides it’s time to try to find out about his real parents. An
argument with his adoptive parents leads him to believe that they know more
than they are saying about the identity of his birth parents, and he runs away
from home. One of the reasons he decides to run away is simply a letter he
received in the mail that reads:
“I know
who you are looking for. Call me.”
A number is given. The answers he
receives are not as complete as he would like, but he gets a few clues and is
told where he should meet with his benefactor.
Tina is
sent a telegram. The content is very similar to Kyle’s and she calls the
number, terrified, fully expecting it to be the people she offended in Camden.
Someone knows where she is and who she is and wants to meet with her. She
eventually decides to meet.
Hunter
Harrison once again finds himself coming out of a fugue. This time he is in a
hotel room in a much nicer part of Boston. The place is luxurious and he has a
meal waiting for him. (It was the room service knock that awoke him.) The meal
comes with a special desert: A note telling him to meet with a “friend.” With
nothing else to go on, he decides to attend the meeting.
Cody
Laurel has his first meeting with Dr. Amelia Powell, a well-known
psychotherapist who specializes in what she refers to as “children seeking
attention.” The session goes fairly well, but is interrupted when Cody gets a
phone call. The caller claims that there’s a very urgent situation that
requires Cody’s attention in Boston. He tells Cody that it would be in his best
interest to get there as quickly as he can. When Cody demands a name from his
caller, he is simply given the name Joe Bronx. The voice on the phone also
tells him that if he wants answers to why he was in a jail cell, he should make
the meeting.
Cody does
his best to ignore the call, but unfortunately for him, it convinces his
parents that he’s using an accomplice in an elaborate scheme to manipulate
them. Disillusioned and bitter, Cody slips out in the night and takes a bus to
Boston.
Kyrie Merriweather
has a panic attack brought on by the relocation she experienced. She tries to
call home but gets no answer. Even her grandparents, who are always home, fail
to pick up the phone. The panic attack worsens: for the first time in her life,
Kyrie is feeling alone and abandoned. The phone she’s been using rings and
Kyrie picks it up, only to hear the voice of Joe Bronx telling her it’s time
for her meet with a few people who can help her find herself. As he has,
through one means or another over the last few days, he gives her the address
that she needs and the time for the meeting, just outside of Boston, in a room
that is waiting for them.
Our five heroes
meet for the first time, each just as confused as the others about who they
were supposed to meet and why. They introduce themselves, though not a one of
them offers much by way of explanation. They don’t know each other yet, and
have no reason to trust each other.
They spend quite a bit of time there, getting to
know each other. After 45 minutes of frustrated waiting, an envelope is
delivered that is addressed to all five of them and one other person who is not
present. Inside the envelope is a simple one-page letter that names the Janus
Mask Company as the secret source for answering their questions, and points a
finger at the C.E.O. of the company, a woman named Evelyn Hope, as the best
person to answer them. There are also five train tickets to Boston enclosed
along with two candid photos of the woman.
The five
discuss the pros and cons of investigating further and are considering their
option when the police break in on them. The reason for the police presence is
unknown to any of them, but they all feel a sense of increasing panic as they
are questioned. Something about the cops feels wrong, and as the uniformed
people get more aggressive in their questioning they feel stabbing pain sliding
under their skin and panic sets in.
The
ensuing battle brings about a few changes in our heroes; physical and violent
changes. When all is said and done, all five of them black out, only to find
themselves on the train pulling in to Boston.
They try
to find the Janus Mask Company, but instead discover that the factory where it
should be has been abandoned and very recently. They barely have time to start looking
at what little evidence is left before someone standing in the distance uses
mortar fire to devastate the building and nearly destroy them as well.
When the explosions are finished and the worst of
the smoke has cleared the five are still alive and hiding themselves away. They
have one clue, and they intend to use it; a single envelope that is addressed
to Evelyn Hope at a different address. A residential address.
The
residence, unfortunately, is in Chicago. We leave our heroes with more
questions than answers and all of them wondering what happened when they
blacked out together the last time. They want answers and that means a quest
for the woman in Chicago.
And the
hunt is on.
I love the sound of this! Now that is the brilliant mind of a panster to be able to throw that together, make it sound cohesive and sell it.
ReplyDeleteThank you kindly. Long story short: sell the sizzle, not the steak. :)
DeleteLol!!! Well put.
Delete